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@penrose/bloom
@penrose/bloom
Index
Namespaces
constraints
objectives
Enumerations
Shape
Type
Classes
Diagram
Diagram
Builder
Shared
Input
Interfaces
Arrow
Center
Circle
Corner
Drag
Ellipse
Equation
Fill
Group
Image
Line
Path
Poly
Polygon
Polyline
Rect
Rectangle
Rotate
Scale
Shape
Common
String
Stroke
Text
Type Aliases
Circle
Props
Color
Diagram
Data
Drag
Constraint
Ellipse
Props
Equation
Props
Group
Props
Image
Props
Input
Opts
Line
Props
Path
Data
Path
Props
Polygon
Props
Polyline
Props
Predicate
Rectangle
Props
Selector
Assignment
Selector
Vars
Shape
Shape
Props
Substance
Text
Props
Type
Vec2
Vec3
Vec4
VecN
Variables
ops
penrose
Shape
Field
Types
Functions
Animated
Renderer
MathE
MathPI
Penrose
Renderer
abs
acos
acosh
add
and
angle
Between
angle
From
angle
Of
arc
arc
Sweep
Flag
asin
asinh
atan
atan2
atanh
average
average2
average
Point
barycenter
canvas
cbrt
ceil
chevron
circle
Random
circular
Arc
circumcenter
circumradius
concatenate
Paths
connect
Paths
cos
cosh
count
cross
cross2D
cross
Product
Matrix
cubic
Curve
From
Points
determinant
diagonal
diffusion
Process
disk
Random
div
dot
eq
exp
expm1
first
Point
floor
from
Homogeneous
from
Homogeneous
List
get
hsva
identity
if
Cond
incenter
inner
Point
Offset
inradius
interpolate
Quadratic
From
Points
interpolating
Spline
inverse
join
Paths
last
Point
length
line
Line
Intersection
ln
log
log10
log1p
log2
look
At
lt
lte
make
Path
matrix
matrix3d
matrix
Multiply
List
max
max
List
midpoint
midpoint
Offset
min
min
List
mod
mul
neg
none
norm
normal
Random
normalize
normsq
not
one
Based
Element
or
oriented
Square
ortho
outer
Product
path
From
Points
perspective
pow
project
project
Depth
project
List
pt
On
Line
quadratic
Curve
From
Points
random
random
Index
ray
Intersect
ray
Intersect
Circle
ray
Intersect
Circle
Distance
ray
Intersect
Distance
ray
Intersect
Ellipse
ray
Intersect
Ellipse
Distance
ray
Intersect
Group
ray
Intersect
Group
Distance
ray
Intersect
Line
ray
Intersect
Line
Distance
ray
Intersect
Normal
ray
Intersect
Normal
Circle
ray
Intersect
Normal
Ellipse
ray
Intersect
Normal
Line
ray
Intersect
Poly
ray
Intersect
Poly
Distance
ray
Intersect
Rect
ray
Intersect
Rect
Distance
repeated
Arcs
rgba
rot90
rotate
rotate2d
rotate3d
rotate3dh
rotate
By
round
sample
Color
scale
scale2d
scale3d
scale3dh
select
Color
set
Opacity
shear
shear2d
shear3d
sign
signed
Distance
signed
Distance
Circle
signed
Distance
Ellipse
signed
Distance
Group
signed
Distance
Line
signed
Distance
Polygon
signed
Distance
Polyline
signed
Distance
Rect
sin
sinh
skew
skew2d
sphere
Random
sqr
sqrt
sub
sum
sum
Vectors
tan
tanh
ticks
On
Line
to
Degrees
to
Homogeneous
to
Homogeneous
List
to
Homogeneous
Matrix
to
Radians
trace
translate
translate3dh
triangle
triangle
Random
trunc
unit
unit
Mark
unit
Mark2
unit
Random
unit
Vector
use
Diagram
use
Shared
Input
vdist
vdistsq
vmul
wedge
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
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Dark
@penrose/bloom
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